“Walker-H”

The H-series of mechanical walkers were the first attempts to create machines that could heal, reducing the need for clerics. Its healing abilities are more potent when it is in danger.

In the old version of Catharsis, enemy bios were only viewable when you were fighting that enemy. In the upcoming newer version, they can be read in the Bestiary menu if you’ve scanned the enemy. While writing these entries, I wanted to include gameplay hints. Some enemies have some creepy backstory as well–I was a big fan of the strange enemy descriptions in the Shadow Hearts games.

Pixeling machines are so much fun. I’ve been churning out some of the last couple of enemy sprites I need for the game’s revised demo, which should be available soon! (There’s an event going on at rpgmaker.net whose deadline is the weekend of May 4)

These were two versions of the same enemy; the one on the right was finished first. The one on the left was an experiment with colors, but I think it turned out so much better!